![]() DokeV encourages an open play style and exploration and features a beautifully designed open world that is full of wonder and allows players to engage in a host of exciting activities with their collected Dokebi. They represent all worldly passions and dreams of humans and can provide courage and strength to humans they actively support. These legendary creatures from Korean mythology and folklore live harmoniously together with humans and help encourage dreams from which they gain strength. It is currently in development and is being built with the studio’s proprietary game engine. ![]() Pearl Abyss is developing DokeV for PC and Console and will announce its release window later.ĭokeV is a creature-collecting open world action-adventure game where players collect whimsical creatures called Dokebi. Pearl Abyss premiered a new gameplay trailer of their upcoming creature-collecting open-world action-adventure game DokeV, during today’s Gamescom Opening Night Live showcase. The game revolves around a wide variety of unique creatures, known as dokebi, that grow and gain power from people’s dreams. We at Pearl Abyss are excited to see your reactions and hope that you look forward to DokeV". DokeV is an upcoming open world, creature-collecting MMORPG filled with intriguing stories and set within a unique, vibrant world. Sangyoung Kim, Lead Producer at Pearl Abyss said, "Although the DokeV project is still under development, we are very proud of what we have been able to show you today and feel confident to meet and exceed your expectations. We're always trying to curate a diverse group of games in my shows, and DokeV's colorful and lively world was a great fit for Opening Night Live." Geoff Keighley, host and producer of Gamescom's Opening Night Live said, "We were proud to once again work together with Pearl Abyss and debut a new look at DokeV as part of Gamescom Opening Night Live. Many of the game's core features, including its real-time combat system, boss fights and diverse methods of transportation were demonstrated as well as other interesting features such as fishing activities and special gear that have a unique effect on gameplay. The trailer showed a vibrant open world in which players can collect creatures called Dokebi. We’re also considering releasing the game for other platforms, including mobile.Pearl Abyss Premieres Spectacular DokeV Gameplay Trailer During Gamescom's Opening Night Live Show Although DokeV was initially planned for release on mobile, we now plan to release it first on console and PC, where players will get a taste of the game’s exceptional graphics made possible by our in-house engine. DokeV is an MMO where players, together with creatures known as ‘Dokebi,’ traverse through an open world full of playable content. “Hmm… so you’re probably wondering what DokeV is like. This is how we decided on the name DokeV. Players can move freely within the game world, playing mini-games and completing quests, but theres also a big-picture story to follow thats picked up through hints found scattered throughout the game. The thing is, I always wanted the creatures in Project V to feel like a good friend, each with their quirks and brimming with personality. DokeV is set in a big, open world where Dokebi and people live side-by-side. In addition to being unique, the name was quite relatable. But one day, one of my co-workers came up to me and suggested that we name our game DokeV. To be honest, there was a lot to consider when the team and I were coming up with the name of our game. The biggest game of Pearl Abyss is now MMORPG Black Desert Online, developed by Pearl Abyss using its previous proprietary engine. For this new engine, the name IGN can reveal is called BlackSpace Engine. I wonder what you guys thought of the name DokeV. IGN was able to talk to Kwaghyeon Go, Head of Game Engines and Lead Engine Programmer at Pearl Abyss. “My name is Sang Young Kim, the lead producer of DokeV at Pearl Abyss.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |